| Icon |
Name |
Charges |
Recharge Turns |
Action Point Cost |
Description
|
 |
Q-Protocol |
1 |
4 |
0 Matrix AP |
If taking an action in the Matrix with less than 25% Connection Health, instantly gain +1 Spectral token and Repair 10% Connection.
|
 |
Skipjack |
1 |
5 |
1 |
Target a security device with 15m and if it is connected to a matrix host, immediately initiate a hack connecting to the device's controlling SCU. Hack suffers 12% Connection Burn (Connection reduced every action) for as long as it lasts.
|
 |
Trap Keeper |
2 |
4 |
5 Matrix AP |
Instantly capture and destroy one Trap without causing any IC reaction or Traps to trigger. If a Trap is captured, gain +2 Spectral tokens and +10 Matrix AP. If a Trap does not exist, the Talent charge is used regardless.
|
 |
Spectral Dagger |
1 |
4 |
0 Matrix AP |
Buff your matrix avatar with +2 Spectral tokens and while this buff is active each Token prevents an active IC from increasing Q-Sec Tally on death. Buff expires if all Tokens are used or at end of next Turn.
|
 |
Deck Bending |
1 |
4 |
10 Matrix AP |
Immediately Repair 40% Connection, frees 50% of Cyberdeck IO max and uses any and all Spectral tokens.
|
 |
Unlink |
1 |
4 |
0 Matrix AP |
Instantly unlink and teleport any Active IC in the node to another random node in the host without causing any IC reaction or Traps to trigger. For each Active IC Unlinked, gain +1 Spectral token and Repair 5% Connection. If an Active IC does not exist, the Talent charge is used regardless.
|
 |
Security Siphon |
1 |
4 |
1 |
Disable a Level 1 Security Device within 15m until end of next Turn, and if Security Device is connected to a matrix host, the SCU is scanned. Target a disabled device to further delay its re-activation.
|
 |
Radio Silence |
1 |
5 |
1 |
Debuff an enemy within 18m with inability to make security reports to Sec AI until end of next Turn. Cancels enemy Overwatch.
|
 |
Pindrop |
1 |
4 |
0 Matrix AP |
Instantly teleport to a new randomized node within the matrix host and Repair 5% Connection and cause 10 Dmg per Spectral token to all IC in the node. If any Spectral tokens are active, use 1 Token.
|
 |
Crash Pad |
1 |
3 |
0 Matrix AP |
Whenever you are about to suffer Dumpshock, a final split second signal drop protects you from the negative effects, including the Action Point loss and debuff.
|
 |
Ghost Distortion |
1 |
5 |
1 |
Engage Ghost Distortion to become undetectable (sight, sound) and gain +10% Crit Chance for remainder of the Turn, canceled by any attack. Does not affect Laser Wires, Pressure Plates, Motion Detectors.
|
 |
Phantom Slide |
1 |
4 |
0 Matrix AP |
Instantly hop to a matrix node down a straight line of connections from your current node and gain +10 Matrix AP and cause 10 Dmg per Spectral token to all IC in the node. All connection restrictions from node type or IC are ignored. If any Spectral tokens are active, use 1 Token.
|
 |
Manifest Trace |
1 |
5 |
1 |
Ping loot manifest within 25m, revealing the exact contents of lootboxes within 10m of target point.
|
 |
Kill Switch |
2 |
5 |
1 |
Target any Proximity Mine or Laser Wire within 20m and flips it protocols so it attacks any enemy agent and ignores mercs for next 2 Turns.
|
 |
Cache Burn |
1 |
4 |
10 Matrix AP |
Damage every IC in the node with 38-50 HP and uses up to 2 Spectral tokens.
|