Strategic Layer

From Cyber Knights: Flashpoint Wiki

Strategic Layer[edit | edit source]

Between Missions, the Squad relaxes in their Safehouse. Here the Squad can recover and develop their abilities. Loot can be distributed or sold and new products purchased. The base can be expanded. Events and Contacts from the Underworld appear on the Timeline to offer new opportunities and challenges.


Cyber Knights safehouse & timeline screenshot.


Underworld[edit | edit source]

A network of shadowy vendors, wheelers, and dealers constitutes the Underworld of New Boston. Faction representatives both legitimate and corrupt, Independent agents with their own agendas, enemies and friends all work to their own ends. In the Underworld, transactions are made with Favors, Obligations, Influence, and Exposure as much as in United Digitals. Friendly Contacts provide Jobs, Services, and Leverage.




Equipment[edit | edit source]

Mercenaries can bear a wide variety of Equipment, from guns to first aid kits to the latest Cyberdeck. Equipment can be bought in the Market, or looted from Lockboxes during a Mission, or crafted in a NanoFab. Owned Equipment is either carried by the Squad or stored in Inventory. Cybernetic Implants, or Cyberware, can be purchased and installed via the Cyber Surgery button on a merc profile.


Tables listing the products in various categories of equipment are extracted from the game but may not be up-to-date.