Services[edit | edit source]
Most Contacts offers one or more Services. A Service has a level, and grants certain benefits, primarily adding items for sale in the market. The services a Contact offers are listed on their profile, split into Sells and Buys. If the Service if highlighted in yellow, that Service is at the maximum level possible currently. If future development provide more levels for the Service, the highlight will be removed.
A few Contacts do not have any Services. In all cases, the Contact is either an Enemy or a missing person, and cannot be contacted.
When a Contact gets an Influence Limit Break you will be offered one or more options, some of which may improve the level of a service. The Face talents Puppetmaster and Pulling Strings are especially helpful for this.
Many Contacts also buy certain loot items including Blueprints, Files, Accounts and used goods. Some Contacts also offer certain types of Leverage, such as the option to add an extra merc to certain Missions, or disable cameras.
TODO: it would be nice to link the contact classes to the services they may offer, and vice-versa.
Market services[edit | edit source]
TODO: it would be nice to link the services to the items which are sold, but there is no reference page for those yet. It would also be nice to have an authoritative entry for the max level of the service. The parenthetical values here show the maximum observed levels by players in the current release (June 2025).
Weapon and mod services[edit | edit source]
Fadelight Blades (max Rank 8): powerful sword weapons available only through a Power Play named Fadelight Blades
FSC-Fabbed Armor (max Rank 6): good armor made by Free Streets Compact available only through a Power Play named FSC-Fabbed Armor
Imported Weapon Mods (max Rank 4): powerful items that attach to weapons to give improved capabilities.
Imported Weaponry (max Rank 4): powerful weapons not produced locally.
Long-range Guns (max Rank 6): weapons such as sniper rifles, including rail guns and revolvers
Rook Technologies (max Rank 8): powerful short range weapons (shotguns, UAR, and E-Rifles), available only through a Power Play named Rook Prototype Weapons
Street Guns (max Rank 4): non-military weapons.
Street Weapon Mods (max Rank 6): items that attach to weapons in a slot to give improved capabilities.
Ventri Armory Weapons (max Rank 8): powerful long range weapons (sniper rifles and rail guns)
Other services[edit | edit source]
Combat Drugs (max Rank 3): inventory items that give various benefits such as increased initiative during tactical combat.
Cyberdecks (max Rank 6): decks which are used by hackers during matrix hacking.
Hacking Drugs (max Rank 3): inventory items that give various benefits such as trap resistance during matrix hacking.
Jupiter Decks (max Rank 3): Lvl 7-9 decks available only through a Power Play named Jupiter Decks
Medical items (max Rank 3): inventory items for healing wounds in tactical combat.
Milsec Items (max Rank 3): powerful inventory items that can be used during tactical combat, such as shock mines.
Programs (max Rank 4): programs that can be installed on a cyberdeck to give improved capabilities during matrix hacking.
Ricksham Drip (max Rank 6): powerful combat and hacking drugs, available only through a Power Play named Ricksham Drip
Rootmaker Programs (max Rank7): specialized cyberdeck programs only through a Power Play named Rootmaker Programs
Street Armor (max Rank 4): non-military armor.
Street Military Items (max Rank 3): inventory items that can be used during tactical combat, such as grenades.
Utility Programs (max Rank 3): cyberdeck programs focused on buffs
Cyberware services[edit | edit source]
There is a reference page for all Cyberware. The reference page details the implants which may be available from a Contact. To access Cyberware, use the "cybersurgery" button for a merc in the Barracks screen; implants are not items which are sold in the market.
Black-Ops Combat Implants (max Rank 4): available by assembling a 5-part v-chip for Reggie/Paula Law.
Black Market Matrixware (max Rank 4): available by assembling a 5-part v-chip for Dr. Keros.
Cybernetics (max Rank 4): allows purchase and surgical implant of standard cyberware.
Gamma Clinic Treatments (max Rank 4): available by assembling a 5-part v-chip for Vanta Drip
Imported Cybernetics (max Rank 5): allows purchase and surgical implant of powerful cyberware not available locally.
K-177 Wetware (max Rank 4): available from a Power Play named K-177 Implants and also by assembling a 5-part v-chip for Dr. Sevenfold.
Project 'Battletank' Implants (max Rank 4): available by assembling a 5-part v-chip for Mina Von Sha.
Rook Omicron Implants (max Rank ?): available from Taylor Strizek after Echelon Boost.
Street wetware (max Rank 4): allows purchase and surgical implant of additional cyberware types.
Weaponized Ocular Implants (max Rank 4): available by assembling a 5-part v-chip for Dr. Ocular.
Other services[edit | edit source]
Medical treatment (max Rank 2): the ability to reduce recovery time for Injuries and remove Wound status. At higher levels, the required time will decrease, and the cost may increase.