Notes:
This is an unofficial table created by a player using the game files. Information may be incorrect. See the "last modified" date in the footer; programs added or changed after this date will not be shown.
In the Service column, there are some programs which are clearly marked as having "no service". There are others that have a service ID, but the game doesn't give any name for it; the service is shown like "Unknown_5". Programs with either of these values will never be available in the market.
The Mint column indicates whether the program can be obtained by minting a file set. The Loot column indicates whether the program can be obtained from a loot box in a shadow site mission. The OneShot column indicates whether the program is available as a "One Shot" program by using the Face Digital Coordination talent in the Hacking room.
There are some programs which appear to be completely unavailable: no valid service, not available by minting, not available by looting, and not a OneShot. We "assume" these are not available anywhere in the game but may be related to services or story lines to be added later.
If you see any errors or you have data which is missing from the table, please post in the discord "wiki to-do list" channel.
| Name | PL/Rarity | MAP Cost | Rating | Charges | Size | Cost | Service | Mint | Loot | OneShot | Description |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack I | 1/COMN | 5 | 3 | 2 | 80 | $5K | Programs 1 | Remove 38-50 HP from target IC of any type. | |||
| Berzerker | 1/COMN | 5 | 3 | 5 | 80 | $40K | None | OneShot | Remove 38-50 HP from target IC of any type. | ||
| Deception I | 1/COMN | 4 | 3 | 2 | 60 | $5K | Programs 1 | Permanently Disables a target Active IC. | |||
| Degrade I | 1/COMN | 2 | 4 | 2 | 100 | $40K | None | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Disarm I | 1/COMN | 4 | 3 | 2 | 60 | $5K | Programs 1 | Permanently Disables a target Trap IC. | |||
| Scan I | 1/COMN | 3 | 3 | 4 | 60 | $5K | Programs 1 | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Sleaze I | 1/COMN | 3 | 3 | 3 | 60 | $5K | Programs 1 | Permanently Disables a target Passive IC. | |||
| Starfish I | 1/RARE | N/A | 4 | 0 | 340 | $40K | None | Loot | Load this Utility program into Active Memory to gain +25/qpbs IO Speed, +2 NYI_SecEscBlock and +2 NYI_SecTallyBlock for as long as the Utility program stays loaded. | ||
| Attack II | 2/COMN | 5 | 5 | 2 | 160 | $75K | Programs 2 | Remove 52-70 HP from target IC of any type. | |||
| Data Filter I | 2/COMN | N/A | 4 | 0 | 60 | $75K | Programs 2 | Load this Utility program into Active Memory to gain -10 Matrix AP and +8 Deck Armor for as long as the Utility program stays loaded. | |||
| Data Sieve I | 2/COMN | N/A | 4 | 0 | 50 | $95K | Utility Programs 1 | Load this Utility program into Active Memory to gain -10 Matrix AP, +40/qpbs IO Speed and +5 Deck Armor for as long as the Utility program stays loaded. | |||
| Deception II | 2/COMN | 2 | 4 | 3 | 100 | $75K | Programs 3 | Permanently Disables a target Active IC. | |||
| Decoy I | 2/COMN | N/A | 4 | 0 | 80 | $75K | Programs 2 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +2 Deck Armor and +10 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Decoy I (HOT) | 2/COMN | N/A | 4 | 0 | 80 | $107K | Utility Programs 1 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +40/qpbs IO Speed, +2 Deck Armor and +10 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Degrade II | 2/COMN | 2 | 5 | 3 | 160 | $75K | None | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Disarm II | 2/COMN | 2 | 4 | 3 | 100 | $75K | Programs 3 | Permanently Disables a target Trap IC. | |||
| Ethertrace Scan | 2/COMN | 1 | 3 | 9 | 40 | $75K | None | OneShot | Examines current and linked matrix nodes for type and any resident IC or Files. | ||
| Scan II | 2/COMN | 2 | 4 | 6 | 100 | $75K | Programs 2 | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Sleaze II | 2/COMN | 2 | 4 | 4 | 100 | $75K | Programs 3 | Permanently Disables a target Passive IC. | |||
| Trace Vector I | 2/COMN | N/A | 4 | 0 | 60 | $63K | Programs 2 | Load this Utility program into Active Memory to gain +10% Matrix Dmg for as long as the Utility program stays loaded. | |||
| Cloak I | 2/RARE | N/A | 5 | 0 | 80 | $75K | Rootmaker Programs 4 | Load this Utility program into Active Memory to gain Mitigate any Q-Sec Tally increase by -1 (minimum of 1/action) for as long as the Utility program stays loaded. | |||
| Starfish II | 2/RARE | N/A | 6 | 0 | 380 | $75K | None | Loot | Load this Utility program into Active Memory to gain +25/qpbs IO Speed, +3 NYI_SecEscBlock and +3 NYI_SecTallyBlock for as long as the Utility program stays loaded. | ||
| Tunnel I | 2/RARE | N/A | 5 | 0 | 80 | $75K | None | ||||
| Attack III | 3/COMN | 5 | 6 | 3 | 220 | $120K | Programs 3 | Remove 68-90 HP from target IC of any type. | |||
| Davis Mask | 3/COMN | N/A | 4 | 8 | 60 | $120K | None | OneShot | Permanently Disables a target Passive IC. | ||
| Deception III | 3/COMN | N/A | 5 | 4 | 120 | $120K | Rootmaker Programs 4 | Permanently Disables a target Active IC. | |||
| Decoy II | 3/COMN | N/A | 5 | 0 | 100 | $120K | Programs 3 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +4 Deck Armor and +15 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Decoy II (HOT) | 3/COMN | N/A | 5 | 0 | 100 | $154K | Utility Programs 2 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +40/qpbs IO Speed, +4 Deck Armor and +15 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Degrade III | 3/COMN | 2 | 6 | 4 | 220 | $120K | None | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Devil Trick | 3/COMN | N/A | 4 | 8 | 60 | $120K | None | OneShot | Permanently Disables a target Active IC. | ||
| Disarm III | 3/COMN | N/A | 5 | 4 | 120 | $120K | Rootmaker Programs 4 | Permanently Disables a target Trap IC. | |||
| Icepick | 3/COMN | N/A | 4 | 7 | 100 | $120K | None | OneShot | Permanently Disables a target Trap IC. | ||
| Marauder Vector | 3/COMN | N/A | 5 | 0 | 60 | $78K | None | OneShot | Load this Utility program into Active Memory to gain +20% Matrix Dmg for as long as the Utility program stays loaded. | ||
| Nuke I | 3/COMN | 8 | 4 | 2 | 260 | $120K | Programs 2 | Remove 45-60 HP from every IC in the node. | |||
| Quantum Compressor | 3/COMN | N/A | 5 | 0 | 180 | $120K | Unknown_5 | Load this Utility program into Active Memory to gain +100/qpbs IO Speed, Damage Connection -4% and Add +2 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | |||
| Rapid Attack I | 3/COMN | 5 | 8 | 8 | 180 | $120K | Rootmaker Programs 5 | Remove 19-25 HP from target IC of any type. | |||
| Rapid Attack II | 3/COMN | 5 | 8 | 10 | 200 | $120K | None | Loot | Remove 19-25 HP from target IC of any type. | ||
| Scan III | 3/COMN | 1 | 5 | 8 | 140 | $120K | Programs 3 | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Sleaze III | 3/COMN | N/A | 5 | 5 | 120 | $120K | Rootmaker Programs 4 | Permanently Disables a target Passive IC. | |||
| Trace Vector II | 3/COMN | N/A | 5 | 0 | 100 | $78K | Programs 3 | Load this Utility program into Active Memory to gain +20% Matrix Dmg for as long as the Utility program stays loaded. | |||
| Cloak II | 3/RARE | N/A | 6 | 0 | 100 | $120K | Rootmaker Programs 5 | Load this Utility program into Active Memory to gain Mitigate any Q-Sec Tally increase by -2 (minimum of 1/action) for as long as the Utility program stays loaded. | |||
| Dragline I | 3/RARE | N/A | 6 | 0 | 500 | $120K | Rootmaker Programs 4 | Mint | Load this Utility program into Active Memory to gain +3 Disabled Turns for Security Devices from Matrix for as long as the Utility program stays loaded. | ||
| Starfish III | 3/RARE | N/A | 8 | 0 | 420 | $120K | None | Load this Utility program into Active Memory to gain +25/qpbs IO Speed, +4 NYI_SecEscBlock and +4 NYI_SecTallyBlock for as long as the Utility program stays loaded. | |||
| Tunnel II | 3/RARE | N/A | 6 | 0 | 100 | $120K | None | ||||
| Bespoke IO Compressor | 4/COMN | N/A | 5 | 0 | 60 | $300K | None | OneShot | Load this Utility program into Active Memory to gain +100/qpbs IO Speed, Damage Connection -4% and Add +2 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | ||
| Data Filter II | 4/COMN | N/A | 5 | 0 | 120 | $300K | Utility Programs 2 | Load this Utility program into Active Memory to gain -15 Matrix AP and +15 Deck Armor for as long as the Utility program stays loaded. | |||
| Deception IV | 4/COMN | N/A | 5 | 5 | 140 | $300K | None | Permanently Disables a target Active IC. | |||
| Decoy III | 4/COMN | N/A | 6 | 0 | 100 | $304K | Programs 4 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +6 Deck Armor and +20 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Decoy III (HOT) | 4/COMN | N/A | 6 | 0 | 120 | $348K | Utility Programs 3 | Once loaded, this program prevents IC or the Matrix Security Escalations for unloading your other programs by always volunteering to be unloaded. Load this Utility program into Active Memory to gain +80/qpbs IO Speed, +6 Deck Armor and +20 Deck Shield (Temp Health) for as long as the Utility program stays loaded. | |||
| Diamond Coat | 4/COMN | N/A | 5 | 0 | 120 | $300K | None | OneShot | Load this Utility program into Active Memory to gain -15 Matrix AP and +15 Deck Armor for as long as the Utility program stays loaded. | ||
| Disarm IV | 4/COMN | N/A | 6 | 5 | 180 | $300K | None | Permanently Disables a target Trap IC. | |||
| Nuke II | 4/COMN | 8 | 8 | 2 | 400 | $300K | Programs 3 | Remove 60-80 HP from every IC in the node. | |||
| Nuke II (FAS) | 4/COMN | 8 | 8 | 2 | 400 | $300K | None | Mint | Remove 68-90 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +80/qpbs IO Speed and Damage Connection -2%. | ||
| Rapid Attack III | 4/COMN | 5 | 9 | 10 | 220 | $300K | None | Loot | Remove 30-40 HP from target IC of any type. | ||
| Scan IV | 4/COMN | 1 | 6 | 10 | 140 | $300K | Rootmaker Programs 6 | Examines current and linked matrix nodes for type and any resident IC or Files. | |||
| Sleaze IV | 4/COMN | N/A | 6 | 6 | 120 | $300K | None | Loot | Permanently Disables a target Passive IC. | ||
| Cloak III | 4/RARE | N/A | 8 | 0 | 120 | $300K | Rootmaker Programs 6 | Load this Utility program into Active Memory to gain Mitigate any Q-Sec Tally increase by -3 (minimum of 1/action) for as long as the Utility program stays loaded. | |||
| Dragline II | 4/RARE | N/A | 8 | 0 | 160 | $300K | Rootmaker Programs 6 | Load this Utility program into Active Memory to gain +4 Disabled Turns for Security Devices from Matrix for as long as the Utility program stays loaded. | |||
| Nuke II (HOT) | 4/RARE | 8 | 6 | 2 | 400 | $300K | Unknown_5 | Mint | Remove 60-80 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +100/qpbs IO Speed and Damage Connection -6%. | ||
| Tunnel III | 4/RARE | N/A | 7 | 0 | 120 | $300K | None | ||||
| Acme Pocket Nuke | 5/COMN | 8 | 4 | 2 | 80 | $450K | None | OneShot | Remove 45-60 HP from every IC in the node. | ||
| Attack IV | 5/COMN | 2 | 7 | 3 | 300 | $450K | Programs 4 | Remove 90-120 HP from target IC of any type. | |||
| Attack IV (HOT) | 5/RARE | 2 | 8 | 3 | 440 | $450K | Unknown_5 | Remove 90-120 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +100/qpbs IO Speed and Damage Connection -8%. | |||
| Cloak III (HOT) | 5/RARE | N/A | 8 | 0 | 120 | $450K | None | Loot | Load this Utility program into Active Memory to gain +60/qpbs IO Speed and Mitigate any Q-Sec Tally increase by -4 (minimum of 1/action) for as long as the Utility program stays loaded. | ||
| Dragline III | 5/RARE | N/A | 10 | 0 | 200 | $450K | Rootmaker Programs 7 | Load this Utility program into Active Memory to gain +6 Disabled Turns for Security Devices from Matrix for as long as the Utility program stays loaded. | |||
| Dragline III (HOT) | 5/RARE | N/A | 10 | 0 | 200 | $450K | None | Loot | Load this Utility program into Active Memory to gain +60/qpbs IO Speed and +6 Disabled Turns for Security Devices from Matrix for as long as the Utility program stays loaded. | ||
| Attack V | 6/COMN | 2 | 9 | 5 | 540 | $600K | Unknown_5 | Remove 120-160 HP from target IC of any type. | |||
| Backstabber | 6/COMN | 5 | 7 | 4 | 100 | $600K | None | OneShot | Remove 68-90 HP from target IC of any type. | ||
| Data Filter III | 6/COMN | N/A | 8 | 0 | 280 | $600K | Utility Programs 3 | Load this Utility program into Active Memory to gain -20 Matrix AP, -60/qpbs IO Speed and +22 Deck Armor for as long as the Utility program stays loaded. | |||
| Nuke III | 6/COMN | 8 | 10 | 2 | 520 | $600K | None | Loot | Remove 68-90 HP from every IC in the node. | ||
| Attack V (HOT) | 6/RARE | 2 | 9 | 4 | 540 | $600K | Unknown_6 | Remove 120-160 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +100/qpbs IO Speed and Damage Connection -8%. | |||
| Corruption Rain | 7/COMN | 2 | 10 | 2 | 560 | $700K | None | Remove 19-25 HP from every IC in the node. | |||
| Death Worm | 7/COMN | 6 | 10 | 2 | 560 | $700K | None | Remove 75-100 HP from every IC in the node. | |||
| Folded Quantum Compressor | 7/COMN | N/A | 6 | 0 | 340 | $700K | None | Load this Utility program into Active Memory to gain +250/qpbs IO Speed, Damage Connection -12% and Add +4 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | |||
| Helix-Fold Q-Compressor | 7/COMN | N/A | 6 | 0 | 340 | $700K | None | Loot | Load this Utility program into Active Memory to gain +300/qpbs IO Speed, Damage Connection -8% and Add +2 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | ||
| Threaded Quantum Compressor | 7/COMN | N/A | 6 | 0 | 340 | $700K | Rootmaker Programs 7 | Mint | Load this Utility program into Active Memory to gain +250/qpbs IO Speed, Damage Connection -12% and Add +4 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | ||
| Trace Vector III | 7/COMN | N/A | 9 | 0 | 340 | $700K | Utility Programs 3 | Load this Utility program into Active Memory to gain +35% Matrix Dmg and Add +4 to any Q-Sec Tally increase for as long as the Utility program stays loaded. | |||
| Attack III (FAS) | 7/RARE | 5 | 7 | 3 | 340 | $700K | Unknown_5 | Mint | Remove 68-90 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +50/qpbs IO Speed and Damage Connection -2%. | ||
| Death Worm (HOT) | 7/RARE | 6 | 10 | 2 | 560 | $700K | None | Remove 75-100 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +100/qpbs IO Speed and Damage Connection -8%. | |||
| Deception III (FAS) | 7/RARE | N/A | 8 | 4 | 220 | $700K | Unknown_6 | Remove 0-0 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +50/qpbs IO Speed and Damage Connection -2%. | |||
| Disarm III (FAS) | 7/RARE | N/A | 8 | 4 | 220 | $700K | Unknown_6 | Remove 0-0 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +50/qpbs IO Speed and Damage Connection -2%. | |||
| Nuke I (FAS) | 7/RARE | 8 | 5 | 2 | 340 | $700K | Rootmaker Programs 7 | Mint | Remove 45-60 HP from target IC of any type. While this Hybrid-Utility is loaded in Active Memory, gain +50/qpbs IO Speed and Damage Connection -2%. |