Counter-Intel Turned Warden

From Cyber Knights: Flashpoint Wiki

The Counter-Intel Turned Warden is a potential recruit for the mercenary squad.

Backstory[edit | edit source]

Having operated for years as a spy, mole, and counter-intel operative for McKellen, you were accustomed to rooting out corruption. But when your boss ordered you to kill an innocent to cover his own corruption, you balked. Knowing both your lives were on the line, you disappeared into the underworld with your new charge and have been trying to stay hidden since.

+6 Reaction, +4 Tech, -1 Move Detection Radius, +0.1 Action Points, +0.1 Move Points and +10% Stress Res

Source[edit | edit source]

This Vanguard can be recruited through the Underworld Hub. The name is randomly generated.

Starting Attributes[edit | edit source]

These Attributes come from the character Backstory and may be modified by the Starting Traits during the recruitment process.

  • Reaction: 6
  • Strength: 0
  • Will: 0
  • Tech: 4

Starting Traits[edit | edit source]

The Vanguard will start with the following Trait:

  • Stubborn 1: +3 Will, +4% Legwork Success, +25% Stress Res and 25% chance that if you gain Stress, you cause +10% Stress to another merc

Recruitment Dialog allows the player to choose another Trait from the following:

  • Synth Weaver 1: When Hacking gain +40/qpbs IO Speed and +5% Matrix Dmg
  • Cyber Adept 1: +2 Will, +2% Built-in Armor and Reduce Cybernetic Surgery Stress and Recovery Time by 33% (round down)
  • Corp Cushion 1: -1 Reaction, -1 Strength, +1 Will, +2 Tech, -20 Hit Points and +3% XP Gained

Tags[edit | edit source]

The Vanguard will start with the following Tags:

  • Faction Barred: Due to bad blood and history, you are incapable of executing Legwork inside McKellen Heavy Industries territory without drawing the wrong kind of attention.
  • Wanted by Faction: Is hunted by McKellen Heavy Industries.
  • Honorable: You hold on to convictions of honor even through your current choices as a shadow merc.
  • Megacorp Protocols: Well-informed and practiced at the rules and channels used for megacorporate security and military operations.
  • Dreams of Gleam: Dreams of escaping Earth to a new life on a space station 'gleamer' or even to another planet.
  • Trusts: Has established a lasting trust with <Introducing Contact>.
  • Protective: Is protective of <Netwraith Contact>. <Vanguard> has saved <Netwraith Contact> once and would go to great lengths to protect <him/her> now.
  • Incriminating Evidence: Holds incriminating evidence that could damage or destroy <McKellen Contact>. <Vanguard>'s final covert operation revealed <McKellen Contact>'s deep-seated corruption and abuses as an Internal Affairs Officer.

Recruitment Dialog allows the player to choose an additional option from the following:

  • Cybernetic Implant: has a powerful Active Cybernetic implant, multi-classing as Wireghost.
  • Indebted Contact: <Netwraith Contact> gains Indebted 1 trait, +1 Favor per Month.
  • Trusts: Has established a lasting trust with <Hover Operator>.

Starting Cybernetic[edit | edit source]

The Vanguard will start with the following Cybernetic:

  • Chameleon Sheathe: grants Vanguard class, +20% Stealth Crit Bonus Dmg, stealth or light armor only

The Vanguard may start with the following Cybernetic if the corresponding Recruitment Dialog option is selected:

  • MEK-Cortical Wetgate: grants Wireghost class, +2 Tech, -10% Stress Res, +80 IO Boost and -2% less Connection Burn Dmg

Starting Appearance[edit | edit source]

To return this recruit to their default appearance, copy this text to the clipboard and select "import" from their appearance tab:

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