Built several stories above a major transport artery, this elevated cargo processing zone provides access to three mixed-use commercial sectors inside the dome.

Missions[edit | edit source]
Minimum Power Level: PL5+
A Mission Stage with this map may be named:
- M-Junction
- Sector 01 Interchange
- Sector Crossroads
- Sector Junction
- Transport Junction
Proc-Gen Missions[edit | edit source]
The following Proc-Gen Missions can use this Map:
- Alpha Strike
- Assassination
- Bodyguard
- Exfiltrate
- Infiltrate and Download
- Hardened Target
- Kill 3 Captains
- Lootbox Hunt
- Q-Gap Spike
- Raid
- Siege
Storyline Missions[edit | edit source]
The following Storyline Missions use this Map:
- The Sixth, The Last stage 1 (Project 'Battletank' Implants)
Notes[edit | edit source]
Trivia:
An early version of the Sector 01 Exchange map appeared in a job in late Alpha playtesting. The purpose was to test an exit at a landed hovertruck, and also to test a new security device - the gunshot detector. Lessons from the hovertruck exit informed later map development involving hoverpads. The gunshot detector was in the center of the map and would report all gunshots within a large radius of the detector, no matter how silenced it was. The gunshot detector was deemed a failure and was removed from the game.
Spoilers[edit | edit source]
Factions[edit | edit source]
The following Factions are known to prefer this map:
