| Storyline: | Dead Drop Hit |
| A gun runner needs a shipment retrieved. | |
| Type of Storyline: | |
| Repeatable: | Unique |
| Era of Storyline: | Any |
| Minimum PL: | 3 |
This Storyline has the following additional prerequisites:
- gun runner with an enemy faction
The following jobs may be part of this Storyline:
- Dead Drop Hit (pick up a package, defend against waves of gangers)
- Biochip Fry (LEGWORK: unlock e-rifle)
- unique E-rifle BurnerMouth
Trivia:The first pure-combat mission that Alpha playtesters received was called Dock Trouble. It used an early version of the Dockside 008 map and was the direct ancestor of the Dead Drop Hit mission and the later Alpha Strike proc-gen missions. Since Alpha, the map has been expanded and enemy spawns and behavior has changed but the essentials are very similar to the original Dock Trouble.
This story line has only a single mission "Dead Drop Hit", and it is a pure combat mission with the team starting in an exposed position. The story line starts with an offer from a gun runner contact: "I've got a very special offer for you. I'm holding an e-rifle with your name tag on it, but you'd better move quick". It turns out that the contact is this-close to getting a shipment of advanced rifles, but they need your help to pick up the shipment during a full firefight. Leave behind your silencers and bring all your full-auto weapons.
After the mission, you have the option to buy one of the e-rifles in the market. Note, you must go to the market and find the "BurnerMouth" weapon and buy it; it is not a direct mission reward. You also have the opportunity to double cross the contact and keep the weapon; this dramatically decreases the contact's trust. This may not be worth the cost savings.
The BurnerMouth is a nice weapon, but not game-changing; it has short range and limited recharges. Some players give it to their hacker as a secondary weapon, figuring that they will only need it if a mission has already turned loud