Cascade Precision Arms (Storyline)

From Cyber Knights: Flashpoint Wiki


Storyline: Cascade Precision Arms
  A contact offers the opportunity to get a smuggling connection delivering precision small arms.
 
Type of Storyline: Power Play
Repeatable: Unique
Era of Storyline: Any
Minimum PL: 3

This Storyline has the following additional prerequisites:

  • anyone involved in weapon smuggling
  • OR  anyone with Gun Nut trait

The following jobs may be part of this Storyline:

  • Hardpoint Crack (Alpha Strike mission)
  • Overnight Eggs (Siege mission)
  • Transatlantic Fall (Entrenched Target mission)
The following special rewards may result from this Storyline (Spoiler protected):
  • new service Cascade Precision Arms

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The exact requirements for contacts to trigger this story line are not known exactly (November 2025). This storyline requires a Power Play by a Contact and one of the following seems required:

  • Anyone involved in weapon smuggling
  • anyone with Gun Nut Trait

The story line starts with a qualified contact in the timeline with the dialog, "help me wrap this power play and secure a new connection for precision small arms." UltraTek is going to bring in these arms through the NBZ spaceport, and a few crates may go missing. The problem is a Que Milieu logistics officer, Zarik (name may be randomized), who needs to be eliminated. The contact needs you to pull off three pure combat missions in a 24 hour window. You can accept the initial dialog, and then a new mission timeline entry will appear. The missions are an Alpha Strike "Hardpoint Crack", then a siege mission "Overnight Eggs", and finally an entrenched target mission against Zarik, "Transatlantic Fall". The "Transatlantic Fall" is a two-stage Mission, with mixed stealth/combat for the first stage with the goal of reaching the entrance to the second stage. The second stage is like a Hardened Target Mission with the enemies started Alerted but with no reinforcements. The target in the second stage has a random name.

Hardpoint Crack takes place on a random map. Overnight Eggs uses the Dusted Hover-Evac map. The first stage of Transatlantic Fall is random, while the second stage is Holdout Corner.

Cascade Precision Arms is a very difficult Storyline. Three pitched combats in a short timeframe will leave the team ragged. Once the sequence is started, you cannot use charges or talents to delay them. Make sure all your pure combat mercs are available, and have alternates in case some get injured and cannot participate in later missions.

Once the three missions are complete, the contact will offer a new service, Cascade Precision Arms, which include pistols, revolvers and SMGs with many new effects.