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=== Dead zones === [[Cameras]] have dead zones beneath the device. A merc can walk through the vision cone of a camera without being detected if they keep close to the device. The sightlines of [[guards]], [[drones]], [[cameras]] are obstructed or blocked by objects. A merc can stand or run through a part of a vision cone which is blocked without being seen. A merc can crouch or creep through a part of a vision cone which is obstructed without being seen. Blocked and obstructed visual regions of an enemy is depicted by the [[HUD]] as missing or yellow hatched sections of the vision cone. Blocked and obstructed regions of security devices are not displayed by the [[HUD]] but can be estimated by careful examination of lines of sight. [[Motion detectors]] are also blocked by objects. A merc can safely run through a region of a motion detector which is completely blocked. A merc can creep or crouch anywhere in a motion detector zone. Blocked regions of a motion detector are not depicted in the [[HUD]]. Long-range [[cameras]] appear to have sectors between the cardinal directions where the device normally points which appear to be dead zones. Beware that rotating detectors may sweep across those apparent dead zones when it moves from one cardinal direction to another. When in or moving through a blocked or obstructed detection zone, remember that the mercenary may still be detected by other senses, observers, or detectors. Watch for warning tags of potential detection when planning movement.
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